// // EDF for Eternity Engine v3.40.50 // // Sound definitions for Heretic gamemodes. // sound ht_gldhit { lump "gldhit" priority 64 dehackednum 300 pitchvariance Heretic } sound ht_telept { lump "telept" priority 32 dehackednum 301 pitchvariance Heretic } sound ht_chat { lump "chat" priority 60 dehackednum 302 pitchvariance Heretic skinindex sk_radio } sound ht_keyup { lump "keyup" priority 78 dehackednum 303 pitchvariance Heretic } sound ht_itemup { lump "itemup" priority 78 dehackednum 304 pitchvariance Heretic } sound ht_mumsit { lump "mumsit" priority 98 dehackednum 305 pitchvariance Heretic } sound ht_mumat1 { lump "mumat1" priority 70 dehackednum 306 pitchvariance Heretic } sound ht_mumat2 { lump "mumat2" priority 70 dehackednum 307 pitchvariance Heretic } sound ht_mumpai { lump "mumpai" priority 96 dehackednum 308 pitchvariance Heretic } sound ht_mumdth { lump "mumdth" priority 70 dehackednum 309 pitchvariance Heretic } sound ht_mumhed { lump "mumhed" priority 70 dehackednum 310 pitchvariance Heretic } sound ht_clksit { lump "clksit" priority 96 dehackednum 311 pitchvariance Heretic } sound ht_clkatk { lump "clkatk" priority 70 dehackednum 312 pitchvariance Heretic } sound ht_clkpai { lump "clkpai" priority 96 dehackednum 313 pitchvariance Heretic } sound ht_clkdth { lump "clkdth" priority 70 dehackednum 314 pitchvariance Heretic } sound ht_clkact { lump "clkact" priority 120 dehackednum 315 pitchvariance Heretic } sound ht_wizsit { lump "wizsit" priority 95 dehackednum 316 pitchvariance Heretic } sound ht_wizatk { lump "wizatk" priority 70 dehackednum 317 pitchvariance Heretic } sound ht_wizdth { lump "wizdth" priority 70 dehackednum 318 pitchvariance Heretic } sound ht_wizact { lump "wizact" priority 120 dehackednum 319 pitchvariance Heretic } sound ht_wizpai { lump "wizpai" priority 96 dehackednum 320 pitchvariance Heretic } sound ht_sorzap { lump "sorzap" priority 32 dehackednum 321 pitchvariance Heretic } sound ht_sorrise { lump "sorrise" priority 32 dehackednum 322 pitchvariance Heretic } sound ht_sorsit { lump "sorsit" priority 24 dehackednum 323 pitchvariance Heretic } sound ht_soratk { lump "soratk" priority 32 dehackednum 324 pitchvariance Heretic } sound ht_sorpai { lump "sorpai" priority 32 dehackednum 325 pitchvariance Heretic } sound ht_soract { lump "soract" priority 100 dehackednum 326 pitchvariance Heretic } sound ht_sordsph { lump "sordsph" priority 32 dehackednum 327 pitchvariance Heretic } sound ht_sordexp { lump "sordexp" priority 32 dehackednum 328 pitchvariance Heretic } sound ht_sordbon { lump "sordbon" priority 32 dehackednum 329 pitchvariance Heretic } sound ht_wind { lump "wind" priority 255 dehackednum 330 pitchvariance Heretic } sound ht_waterfl { lump "waterfl" priority 255 dehackednum 331 pitchvariance Heretic } sound ht_podexp { lump "podexp" priority 60 dehackednum 332 pitchvariance Heretic } sound ht_newpod { lump "newpod" priority 32 dehackednum 333 pitchvariance Heretic } sound ht_kgtsit { lump "kgtsit" priority 94 dehackednum 334 pitchvariance Heretic } sound ht_kgtatk { lump "kgtatk" priority 70 dehackednum 335 pitchvariance Heretic } sound ht_kgtat2 { lump "kgtat2" priority 70 dehackednum 336 pitchvariance Heretic } sound ht_kgtdth { lump "kgtdth" priority 70 dehackednum 337 pitchvariance Heretic } sound ht_kgtpai { lump "kgtpai" priority 96 dehackednum 338 pitchvariance Heretic } sound ht_hrnhit { lump "hrnhit" priority 64 dehackednum 339 pitchvariance Heretic } sound ht_bstsit { lump "bstsit" priority 93 dehackednum 340 pitchvariance Heretic } sound ht_bstatk { lump "bstatk" priority 70 dehackednum 341 pitchvariance Heretic } sound ht_bstpai { lump "bstpai" priority 96 dehackednum 342 pitchvariance Heretic } sound ht_bstdth { lump "bstdth" priority 70 dehackednum 343 pitchvariance Heretic } sound ht_bstact { lump "bstact" priority 100 dehackednum 344 pitchvariance Heretic } sound ht_snksit { lump "snksit" priority 93 dehackednum 345 pitchvariance Heretic } sound ht_snkatk { lump "snkatk" priority 70 dehackednum 346 pitchvariance Heretic } sound ht_snkpai { lump "snkpai" priority 96 dehackednum 347 pitchvariance Heretic } sound ht_snkdth { lump "snkdth" priority 70 dehackednum 348 pitchvariance Heretic } sound ht_snkact { lump "snkact" priority 100 dehackednum 349 pitchvariance Heretic } sound ht_doropn { lump "doropn" priority 100 dehackednum 350 pitchvariance Heretic } sound ht_dorcls { lump "dorcls" priority 100 dehackednum 351 pitchvariance Heretic } sound ht_switch { lump "switch" priority 78 dehackednum 352 pitchvariance Heretic } sound ht_pstart { lump "pstart" priority 100 dehackednum 353 pitchvariance Heretic } sound ht_pstop { lump "pstop" priority 100 dehackednum 354 pitchvariance Heretic } sound ht_stnmov { lump "stnmov" priority 119 dehackednum 355 pitchvariance Heretic } sound ht_sbtpai { lump "sbtpai" priority 96 dehackednum 356 pitchvariance Heretic } sound ht_sbtdth { lump "sbtdth" priority 32 dehackednum 357 pitchvariance Heretic } sound ht_sbtact { lump "sbtact" priority 100 dehackednum 358 pitchvariance Heretic } sound ht_lobhit { lump "lobhit" priority 64 dehackednum 359 pitchvariance Heretic } sound ht_minsit { lump "minsit" priority 32 dehackednum 360 pitchvariance Heretic } sound ht_minat1 { lump "minat1" priority 70 dehackednum 361 pitchvariance Heretic } sound ht_minat2 { lump "minat2" priority 70 dehackednum 362 pitchvariance Heretic } sound ht_minpai { lump "minpai" priority 80 dehackednum 363 pitchvariance Heretic } sound ht_mindth { lump "mindth" priority 32 dehackednum 364 pitchvariance Heretic } sound ht_minact { lump "minact" priority 100 dehackednum 365 pitchvariance Heretic } sound ht_stfpow { lump "stfpow" priority 64 dehackednum 366 pitchvariance Heretic } sound ht_phohit { lump "phohit" priority 64 dehackednum 367 pitchvariance Heretic } sound ht_hedsit { lump "hedsit" priority 32 dehackednum 368 pitchvariance Heretic } sound ht_hedat1 { lump "hedat1" priority 70 dehackednum 369 pitchvariance Heretic } sound ht_hedat2 { lump "hedat2" priority 70 dehackednum 370 pitchvariance Heretic } sound ht_hedat3 { lump "hedat3" priority 70 dehackednum 371 pitchvariance Heretic } sound ht_heddth { lump "heddth" priority 32 dehackednum 372 pitchvariance Heretic } sound ht_hedact { lump "hedact" priority 100 dehackednum 373 pitchvariance Heretic } sound ht_hedpai { lump "hedpai" priority 96 dehackednum 374 pitchvariance Heretic } sound ht_impsit { lump "impsit" priority 97 dehackednum 375 pitchvariance Heretic } sound ht_impat1 { lump "impat1" priority 70 dehackednum 376 pitchvariance Heretic } sound ht_impat2 { lump "impat2" priority 70 dehackednum 377 pitchvariance Heretic } sound ht_imppai { lump "imppai" priority 96 dehackednum 378 pitchvariance Heretic } sound ht_impdth { lump "impdth" priority 70 dehackednum 379 pitchvariance Heretic } sound ht_amb1 { lump "amb1" priority 255 dehackednum 380 pitchvariance HereticAmbient } sound ht_amb2 { lump "amb2" priority 255 dehackednum 381 pitchvariance HereticAmbient } sound ht_amb3 { lump "amb3" priority 255 dehackednum 382 pitchvariance HereticAmbient } sound ht_amb4 { lump "amb4" priority 255 dehackednum 383 pitchvariance HereticAmbient } sound ht_amb5 { lump "amb5" priority 255 dehackednum 384 pitchvariance HereticAmbient } sound ht_amb6 { lump "amb6" priority 255 dehackednum 385 pitchvariance HereticAmbient } sound ht_amb7 { lump "amb7" priority 255 dehackednum 386 pitchvariance HereticAmbient } sound ht_amb8 { lump "amb8" priority 255 dehackednum 387 pitchvariance HereticAmbient } sound ht_amb9 { lump "amb9" priority 255 dehackednum 388 pitchvariance HereticAmbient } sound ht_amb10 { lump "amb10" priority 255 dehackednum 389 pitchvariance HereticAmbient } sound ht_amb11 { lump "amb11" priority 255 dehackednum 390 pitchvariance HereticAmbient } sound ht_dormov { lump "dormov" priority 119 dehackednum 391 pitchvariance Heretic } sound ht_plroof { lump "plroof" priority 96 dehackednum 392 pitchvariance Heretic skinindex sk_oof } sound ht_plrpai { lump "plrpai" priority 96 dehackednum 393 pitchvariance Heretic skinindex sk_plpain } sound ht_plrdth { lump "plrdth" priority 32 dehackednum 394 pitchvariance Heretic skinindex sk_pldeth } sound ht_gibdth { lump "gibdth" priority 112 dehackednum 395 pitchvariance Heretic skinindex sk_slop } sound ht_plrwdth { lump "plrwdth" priority 32 dehackednum 396 pitchvariance Heretic skinindex sk_plwdth } sound ht_plrcdth { lump "plrcdth" priority 32 dehackednum 397 pitchvariance Heretic skinindex sk_pdiehi } sound ht_stfhit { lump "stfhit" priority 64 dehackednum 398 pitchvariance Heretic } sound ht_chicatk { lump "chicatk" priority 64 dehackednum 399 pitchvariance Heretic } sound ht_hrnsht { lump "hrnsht" priority 64 dehackednum 400 pitchvariance Heretic } sound ht_phosht { lump "phosht" priority 64 dehackednum 401 pitchvariance Heretic } sound ht_wpnup { lump "wpnup" priority 78 dehackednum 402 pitchvariance Heretic } sound ht_respawn { lump "respawn" priority 100 dehackednum 403 pitchvariance Heretic } // Environmental Sound Defaults // These are altered by the game engine to point to sounds specifed by MapInfo. // Use these names in sound sequences to refer to the MapInfo-defined defaults. ifgametype(HERETIC) sound EE_DoorOpen { alias ht_doropn } sound EE_DoorClose { alias ht_dorcls } sound EE_BDoorOpen { alias ht_doropn } sound EE_BDoorClose { alias ht_dorcls } sound EE_SwitchOn { alias ht_switch } sound EE_SwitchEx { alias ht_switch } sound EE_PlatStart { alias ht_pstart } sound EE_PlatStop { alias ht_pstop } sound EE_PlatMove { alias ht_stnmov } sound EE_FCMove { alias ht_dormov } // Heretic Environmental Ambience Sequences soundsequence EEHticAmbScream { type environment id 0 commands @" playuntildone ht_amb1 "@ randomplayvol true attenuation none } soundsequence EEHticAmbSquish { type environment id 1 commands @" playuntildone ht_amb2 "@ randomplayvol true attenuation none } soundsequence EEHticAmbDrops { type environment id 2 commands @" play ht_amb3 delayrand 16 47 play ht_amb7 delayrand 16 47 play ht_amb3 delayrand 16 47 play ht_amb7 delayrand 16 47 play ht_amb3 delayrand 16 47 playuntildone ht_amb7 "@ randomplayvol true attenuation none } soundsequence EEHticSlowFootSteps { type environment id 3 commands @" playtime ht_amb4 15 playrelvol ht_amb11 -3 delay 15 playrelvol ht_amb4 -3 delay 15 playrelvol ht_amb11 -3 delay 15 playrelvol ht_amb4 -3 delay 15 playrelvol ht_amb11 -3 delay 15 playrelvol ht_amb4 -3 delay 15 playrelvol ht_amb11 -3 nostopcutoff "@ randomplayvol true attenuation none } soundsequence EEHticHeartBeat { type environment id 4 commands @" playtime ht_amb5 35 playtime ht_amb5 35 playtime ht_amb5 35 playuntildone ht_amb5 "@ randomplayvol true attenuation none } soundsequence EEHticBells { type environment id 5 commands @" playtime ht_amb6 17 playrelvol ht_amb6 -8 delay 17 playrelvol ht_amb6 -8 delay 17 playrelvol ht_amb6 -8 nostopcutoff "@ randomplayvol true attenuation none } soundsequence EEHticGrowl { type environment id 6 commands @" playuntildone ht_bstsit "@ randomplayvol true attenuation none } soundsequence EEHticMagic { type environment id 7 commands @" playuntildone ht_amb8 "@ randomplayvol true attenuation none } soundsequence EEHticLaughter { type environment id 8 commands @" playtime ht_amb9 16 playrelvol ht_amb9 -4 delay 16 playrelvol ht_amb9 -4 delay 16 playrelvol ht_amb10 -4 delay 16 playrelvol ht_amb10 -4 delay 16 playrelvol ht_amb10 -4 nostopcutoff "@ randomplayvol true attenuation none } soundsequence EEHticFastFootSteps { type environment id 9 commands @" playtime ht_amb4 8 playrelvol ht_amb11 -3 delay 8 playrelvol ht_amb4 -3 delay 8 playrelvol ht_amb11 -3 delay 8 playrelvol ht_amb4 -3 delay 8 playrelvol ht_amb11 -3 delay 8 playrelvol ht_amb4 -3 delay 8 playrelvol ht_amb11 -3 nostopcutoff "@ randomplayvol true attenuation none } endif()