# misc.edf - EDF file for Eternity Engine v3.33.33 # Contains miscellaneous settings ifenabled(DOOM) # Boss spawner creature types for the SpawnFly codepointer. boss_spawner_types = { DoomImp, Demon, Spectre, PainElemental, Cacodemon, Archvile, Revenant, Arachnotron, Mancubus, HellKnight, BaronOfHell } endif() # Heretic Intermission Strings ifgametype(HERETIC) string _IN_NAME_E1M1 { val = "THE DOCKS" } string _IN_NAME_E1M2 { val = "THE DUNGEONS" } string _IN_NAME_E1M3 { val = "THE GATEHOUSE" } string _IN_NAME_E1M4 { val = "THE GUARD TOWER" } string _IN_NAME_E1M5 { val = "THE CITADEL" } string _IN_NAME_E1M6 { val = "THE CATHEDRAL" } string _IN_NAME_E1M7 { val = "THE CRYPTS" } string _IN_NAME_E1M8 { val = "HELL'S MAW" } string _IN_NAME_E1M9 { val = "THE GRAVEYARD" } string _IN_NAME_E2M1 { val = "THE CRATER" } string _IN_NAME_E2M2 { val = "THE LAVA PITS" } string _IN_NAME_E2M3 { val = "THE RIVER OF FIRE" } string _IN_NAME_E2M4 { val = "THE ICE GROTTO" } string _IN_NAME_E2M5 { val = "THE CATACOMBS" } string _IN_NAME_E2M6 { val = "THE LABYRINTH" } string _IN_NAME_E2M7 { val = "THE GREAT HALL" } string _IN_NAME_E2M8 { val = "THE PORTALS OF CHAOS" } string _IN_NAME_E2M9 { val = "THE GLACIER" } string _IN_NAME_E3M1 { val = "THE STOREHOUSE" } string _IN_NAME_E3M2 { val = "THE CESSPOOL" } string _IN_NAME_E3M3 { val = "THE CONFLUENCE" } string _IN_NAME_E3M4 { val = "THE AZURE FORTRESS" } string _IN_NAME_E3M5 { val = "THE OPHIDIAN LAIR" } string _IN_NAME_E3M6 { val = "THE HALLS OF FEAR" } string _IN_NAME_E3M7 { val = "THE CHASM" } string _IN_NAME_E3M8 { val = "D'SPARIL'S KEEP" } string _IN_NAME_E3M9 { val = "THE AQUIFER" } string _IN_NAME_E4M1 { val = "CATAFALQUE" } string _IN_NAME_E4M2 { val = "BLOCKHOUSE" } string _IN_NAME_E4M3 { val = "AMBULATORY" } string _IN_NAME_E4M4 { val = "SEPULCHER" } string _IN_NAME_E4M5 { val = "GREAT STAIR" } string _IN_NAME_E4M6 { val = "HALLS OF THE APOSTATE" } string _IN_NAME_E4M7 { val = "RAMPARTS OF PERDITION" } string _IN_NAME_E4M8 { val = "SHATTERED BRIDGE" } string _IN_NAME_E4M9 { val = "MAUSOLEUM" } string _IN_NAME_E5M1 { val = "OCHRE CLIFFS" } string _IN_NAME_E5M2 { val = "RAPIDS" } string _IN_NAME_E5M3 { val = "QUAY" } string _IN_NAME_E5M4 { val = "COURTYARD" } string _IN_NAME_E5M5 { val = "HYDRATYR" } string _IN_NAME_E5M6 { val = "COLONNADE" } string _IN_NAME_E5M7 { val = "FOETID MANSE" } string _IN_NAME_E5M8 { val = "FIELD OF JUDGEMENT" } string _IN_NAME_E5M9 { val = "SKEIN OF D'SPARIL" } endif()