// // Default Root EDF file for Eternity Engine v3.40.27 // // This file can contain any definitions, but should remain limited to // include statements for the purpose of organization. // setdialect("Alfheim"); include("sprites.edf"); include("sounds.edf"); include("frames.edf"); include("things.edf"); include("cast.edf"); include("misc.edf"); include("terrain.edf"); include("player.edf"); include("fonts.edf"); // Change back in case of user.edf compatibility issues setdialect("Delta"); // You can create a "user.edf" file to contain your own tweaks. // One thing you can do with this is define the custom user menu. // This include does nothing until you create this file. userinclude("user.edf");