How to compile the launcher

The Eternity Launcher project requires the Eternity Engine source code which can be found at http://mancubus.net/svn/hosted/eternity/trunk/ or (from here) http://www.doomworld.com/vb/eternity/. The SVN version of interest is the same as specified in the About window of this program, but it doesn't actually matter which version you pick.

To make the Launcher Xcode project read the Eternity source correctly, you need to download the contents of the Eternity trunk folder here:

../../cross/Eternity

which is relative to the EternityLaunch's folder (the folder which contains the EternityLaunch.xcodeproj)