============================================================================
               Eternity Total Conversion v1.0 Source Credits
============================================================================
Resources supporting the Eternity TC project will be listed here.

Note: All copyrights are believed to be observed.  All resources from
      other wads have been used only with the permission granted in the
      documentation for the wads, or the lack of prohibition therein. If you
      believe your rights have been violated or you deserve credit, please
      let us know and we'll do whatever needs to be done.  Please don't 
      threaten legal action, this is a non-profit artistic venture.

Team EtErNitY Is:
          
  Quasar       --   James Haley
  DaGGeR       --   David Gevert
  Avatar       --   Joshua Bimat
  Prower       --   Mike Prower
  ReaPeR       --   Chris Seale
  OneiricOne   --   John J. Thomas III

Music:
   
  Selected and implemented by James Haley and Joshua Bimat

  "The Beautiful People" by Marilyn Manson, (c) 1996 - MIDI source unknown,
  royalties paid by distributor for any use.

  "Sweet Dreams" by Marilyn Manson, (c) 1996 - Obtained from DooMWiz --
  DoomWiz900@aol.com  Royalties paid by distributor for any use.

  MAP02 music from Heretic, E1M6, Raven Software

Sound Effects:

  Selected and implemented by J. Haley

  Mixing/Manipulation by J. Haley
  
  Sounds from HEROES.WAD, Albert Dewey, author.

  Sounds from Heretic, Raven Software

General Graphics:

  J. Haley

  ENDOOM Screen
  J. Haley, Joletta Crane

  Artwork from HEROES.WAD, A. Dewey.

Sprites and Flats:

  J. Haley

  Altered original artwork by id Software.

  Sprites from Aliens Total Conversion, Justin Fisher, author.

  Flame sprites from former ZelDOOM project, DooMWiz, contributor.

Patch/Texture Graphics:

  J. Haley

  PS15A0 patch from HEROES.WAD, A. Dewey.

  Waterfall texture derived from Aliens Total Conversion, J. Fisher.

  Starry sky from SPCIAL1B.WAD, Jens Hykkelbjerg, author.

Original Engine Modifications -- DeHackEd:
  
  J. Haley, J. Bimat, Chris Seale.
  
  Flame thrower concept by "Night Child," revised by Lee Gaiteri, final
  revisions by J. Bimat and J. Haley
  
  Original ambient SFX concept by J. Fisher, ALIENS TC.  Revised by
  James Haley, adapted to source code.

Source Code Modification:

  BOOM v2.02 base source by TeamTNT.  We wish to express our gratitude
  toward TeamTNT for the commitment shown during Phase I of the BOOM
  Project and for freely releasing the source.

  BOOM Resurrection base source by Lee Killough.  Much gratitude expressed
  to him as well, for his continued support of a pure BOOM project, efforts
  to make it run acceptably on 486 machines, and sharing his knowledge and
  expertise with the Team and this project.

  Enemy AI/Frame programming, Ambient SFX, Weapons by J. Haley

  Fog/Mist implementation by Matt Denham

  Compilation assistance by Nemesis

  Technical support by Lee Killough, M. Denham, Nemesis, Aurican, DooMWiz

Level Concepts/Design:

  MAP01 -- J. Haley
  MAP02 -- Jon Mandigo, CASTLEM.WAD.  Modifications by J. Haley with ideas
           by J. Bimat and C. Seale, Original areas by J. Haley.  Concept by 
           J. Haley and J. Bimat.
  MAP03 --
  MAP04 --
  MAP05 --
  MAP06 --
  MAP07 -- J. Haley
  MAP08 -- J. Haley
  MAP09 --
  MAP10 --
  MAP11 --
  MAP12 --
  MAP13 --
  MAP14 --
  MAP15 --
  MAP16
  MAP17 -- J. Haley, Derived loosely from Hellraiser: Bloodline.
           Hellraiser and the Pinhead character are creations of Clive Barker.
           Ideas and play testing by J. Bimat, David Gevert
  MAP18 --
  MAP19 --
  MAP20 -- J. Haley
  MAP21 --
  MAP22 --
  MAP23 --
  MAP24 --
  MAP25 --
  MAP26 --
  MAP27 --
  MAP28 --
  MAP29 --
  MAP30 --
  MAP31 --
  MAP32 --

Original Temporal Portal Design/Concept:  J. Haley 
                                 
                            Inspired by Star Trek: The Next Generation 
                            Episode, "We'll Always Have Paris."

Revised Temporal Portal Design: D. Gevert, J. Haley

Overall Concept:  Devised and created by J. Haley. revised by J. Bimat, 
                  C. Seale, Paul Wilson, D. Gevert, and Mike Prower

Story:  Written by J. Haley

Credits for Accompanying Materials:

  Documentation compiled and written by J. Haley.

  Installation program/ANSI art written and compiled by J. Haley.
  Run-time batch files and introductory program by J. Haley
  Programs edited by J. Bimat.

Credits for Web Page:

  Written and coded by J. Haley.
  Ideas by J. Haley, J. Bimat, C. Seale, P. Wilson, Joshua "Fox" Pruitt,
  D. Gevert, and DooMWiz

  Technical Assistance by J. Pruitt, Matt Denham

  Artwork by iD Software and J. Haley.
  Eternity logo "ETERNITY.JPG" by P. Wilson.

  Music chosen and implemented by J. Haley
        - "The Beautiful People" and "Sweet Dreams" by Marilyn Manson,
          (c) 1996 -- royalties claimed paid for MIDI files.
        - "Black Sunshine" by White Zombie.  Royalties claimed paid for 
          MIDI file.
        - Various tunes from DOOM II, (c)1998 id Software

  URL:  http://members.aol.com/quasarking/

Promotional Credits:

  Team EtErNitY Advertisement -- Gaston Lahaut, maintainer of FancyPants - 
      The DOOM Pool.  URL:  http://www.doomworld.com/fancypants/

  General Advertisement -- Rich Johnson, <nostromo@sonic.net>.  Former editor 
      of the 3D Gamers' News Letter and web page (URL not available).
  
  General Advertisement -- Jeremy Wagner, <fronlich@netins.net>
  
  Specific Promotion -- P. Wilson, temporary web page at aol.com.

  UseNet, DOOMGate, and Yahoo Postings -- J. Haley

  Misc. Search Engine Postings -- J. Bimat

============================================================================
           Eternity Total Conversion -- A Team EtErNitY Project.
                                 1996-98
============================================================================