*Mapping - Layout
*Mapping - Detail
Wad in Progress
This is my first wad, it was made on doomcad and wad author.
It has alot of extra wad data in it because I could not figure out how add new textures yet
so I just took someone elses wad and replaced the maps and a couple textures.
Don't ask me why I called it "Vexation", I don't know.
I made 2 versions of Vex and chrono released a third...
Download Vexation for Doom2.exe
Download Vexation for Zdoom 1.22
Download Vexation for Zdaemon
Vexation for Doom2.exe has a problem in MAP08 caused by lack of playtesting, the bug causes a zdaemon style running body effect on some spawning players.
Vexation for Zdoom has a built in skin that doesn't work on newer versions of zdoom/zdaemon because of Randy Hiet's brilliant programming, bleh.
Vexation for Zdaemon is just Vex-Zdoom with the skin removed.
OMGmaps 16 player deathmatch
This is a 32 map megawad I made for 16 player spamming free for all.
The latest release of my skins pack, all skins are either created or approved for multiplay by me.
Download tskins1e (contains a questionable size skin)
This is the latest public test release of my dogfighting wad.
8 map ctf test wad.
A compilation of every 1 on 1 map that I have made since the release of vex. The maps are in various stages of completion.
13th variation of the first map I made since vex. I think of this map as the turning point for my map editing. I spent a year tinkering with it.
4th variation of the second map of the moo series. Most people consider it my best 1 on 1 map.
First public release of my map01 practice wad. I suggest running in prboom. This wad has no documentation yet and is not self explanatory. It was originally designed for my own personal use.
Copyright Dylan McIntosh